> For the complete documentation index, see [llms.txt](https://docs.team-wilson.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.team-wilson.org/readme/api/add-3d-component.md).

# Add 3D Component

This function is used to add components from the mod to a gameobject in yours.

The function is actually called `Add3DComponent`. It only takes two parameters.

1. GameObject to add to
2. Name of component to add

Example:

```csharp
GameObject.Find("Mod3DAPI").SendMessage("Add3DComponent", new object[]
{
    Instance,
    "Thruster3D"
}, SendMessageOptions.DontRequireReceiver);
```
