Modify Property
GameObject.Find("Mod3DAPI").SendMessage("ModifyProperty", new object[]
{
Instance,
"DPerson",
"Blood",
5000
}, SendMessageOptions.DontRequireReceiver);Last updated
Was this helpful?
GameObject.Find("Mod3DAPI").SendMessage("ModifyProperty", new object[]
{
Instance,
"DPerson",
"Blood",
5000
}, SendMessageOptions.DontRequireReceiver);Last updated
Was this helpful?
Was this helpful?
GameObject.Find("Mod3DAPI").SendMessage("ModifyPropertiesInChildren", new object[]
{
Instance,
"Limb3D",
"Health",
150
}, SendMessageOptions.DontRequireReceiver);